Surveys like the International Computer and Information Literacy Study enable educators, policy makers and the wider community to compare Australian students with each other, as well as their counterparts across the world. There is a growing body of research focusing on the impact of sedentary activities on children and adolescents. This issue has increased in importance as a public health concern in Australia. Early adolescence is often reported as being characterised by a steep drop in moderate to vigorous physical activity and increasing amounts of sedentary behaviours such as increases in leisure-time computer use. In this edition of Snapshots, we explore the extent to which students play computer games for out-of-school recreation through data collected as part of ICILS 2013.
Underwood, C. (2015, June 01). Snapshots issue 8: Playing computer games for recreation. Snapshots. 8(8) https://research.acer.edu.au/snapshots/vol8/iss8/1