Title

Game design fosters real learning

Publication Date

11-1-2017

Subjects

Video games, Awards, Digital technology, Student engagement

Abstract

The 2017 Australian STEM Video Game Challenge, which encourages students as young as 10 years old to design and build a video game, turns classroom learning into a reality.

Place of Publication

Melbourne, Australia

Publisher

Australian Council for Educational Research (ACER)

 
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